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Dolphin Island Game Machine Tips and Strategy

Amusement Dolphin Island Game Strategy
Tom's World Dolphin Island Game Strategy
Fun House Dolphin Island Game Strategy
Dolphin Island Game Machine Winning Strategy !

Tips and Strategy:

1. Don't Go To Fun House or Toms World or any Amusement Games In The Morning ! Or You Will Go Home Early.
Why ? Because you will loose 100% . Because the machine is empty. It Will collect Tokens Before It Gives.

2. Go To Amusement Games After Noon. Best Time is around 4 PM until close.
Why ? Machine has already collect tokens and ready to give. Bonus or Jackpot!

3. Observe!
    Look at the people playing Dolphin Island Machine and Observe which side who are winning and who are loosing a lot of tokens.

4. Follow The Looser !
If you observe that side of Dolphin Island Machine has not giving any bonuses and the player of that side is loosing already a lot of tokens then BE READY ! It is your time to bet on that side and expect the Big Bonuses and Jackpots.

5. Don't Bet More Than 3 Colors!
 Why? Because You Will not Win More in one game. Its a Boom or Burst

For Example!
If you have 10 Tokens. Bet 5 Tokens for Yellow-Yellow and 3 Tokens for Red-Red and 2 Tokens For Blue-Blue or Yellow Red Depending on the balls arrangement.

If Yellow -Yellow Win. Its a Boom :) You will win more than 100 Tokens.
If Red - Red Win. Its Also a Boom :) You Will Win 90 Tokens.
If Blue - Blue or Red - Yellow Win :) No Problem. You have no loose and No Win.
If Red - Red Win :( Its a Burst.

6. Arrangement Of The Ball !
This is very working strategy!

For example:
If the arrangement of two yellow balls is close together before the game will start. Its your time to win Big.

If you have 10 Tokens.
Bet the 8 Tokens Yellow- Red = High Percentage of Winning
And 2 For Yellow - Yellow = High Percentage of Winning.



If you have your own strategy! Share It to us by commenting it bellow.

Winning Pinball Machine Theory

PASCAL PINBALL MACHINE

I call this Pascal Pinball Machine for a good reason. I have seen these pinball machines made by students during school exhibitions several times in the past. Although the decisions are random, the outcomes are orderly. The significance of this post is to illustrate a point that the randomness always operate within a well-defined rule. In this case, the random decisions of the pinball are always defined by the numbers in the Pascal Triangle. You can use this concept to create strategies to win in gambling.

The side picture shows a type of pinball machine that you can build yourself. You will need 10 finishing nails, 5 small cups, a wooden board and a pinball. A pinball can be a marble, ball bearing, golf ball, tennis ball or even table-tennis ball. Generally, I prefer ball bearing. They are heavy, round, smooth and cheap. You can choose the size you want. You can buy the ball bearing from any hardware shop. Hammer the nails half way into the wooden board in the triangular pattern shown, with one nail in the top row, two in the second row, three in the third row and so on, and with enough space for the pinball to go through in between the nails. To make it more user friendly, some pinball machines are enhanced with a spring pedal at the left or right side of the wooden board to spring up the pinball. You can further enhance the pinball machines at the edges and corners with rubber cushions.

To operate the pinball machine, elevate the board at a slight angle about 30 degrees and release the pinball from the top so that it hits the top nail right at the centre. The pinball will be deflected either left or right with equal probability by the first nail. It will then continue falling and hit one of the nails in the second row. In a similar manner, the pinball will be deflected either left or right around the nail.

Because you are building the pinball machine manually, your hand skill is not perfect, so the pinball machine has to be biased in some way. However, you can assume that the pinball machine is fair, unbiased and crafted to perfection for the sake of simplicity.

The result is that the pinball follows a random path, deflecting off one pin in each of the four rows of pins, and ending up in one of the cups at the bottom. The various possible paths are shown in the picture above.

How many random paths are there through your pinball machine, and what are they?

The answer is 16. The mathematical explanation is:

The first row has one pin. So, there are two possible paths for the pinball to go through the first row.

The second row has two pins. Since what happens in the second row is completely independent of what happened in the first row, the number of possible paths the pinball could travel from the top through the second row is (2 x 2) = 4 .

The third row has three pins. For similar reason, the number of possible paths completed from the top through the third row is (2 x 2 x 2) = 8.

The fourth row has four pins so the number of possible paths from the top through the fourth row is (2 x 2 x 2 x 2) = 16.

If you drop 16 pinballs into the top of your machine and repeat that event one million times, what is the average number of pinballs per event that will fall into each cup at the bottom? The answer, from left to right, shown in our pinball machine picture above is 1-4-6-4-1. The picture below is known as Pascal Triangle.

If you superimpose Pascal Triangle on top of the pinball machine then you can see the corresponding attributes between the two: Each number of Pascal Triangle represents the number of distinct paths that a pinball can take to arrive at that point in the pinball machine.

Pascal Triangle is very useful for analyzing the pinball machine. You have seen the first five rows. Can you see the pattern and guess what the next row of numbers is?

For now, you should be able to appreciate that Pascal Triangle is an orderly description of the outcome of a series of completely random events. Because the pinball has to follow the rules of random decisions, mathematically you can extrapolate the Pascal Triangle to infinity. After you have understood the predictability of pascal triangle in an orderly manner, you can then proceed to test the hypothesis on whether your pinball machine is biased. You do it statistically. You test your sample at 95% confidence interval. You can do the calculation by referring to the statistic tables or you can even do the calculation by using the statistic software.

When you gamble in the casino, always remember that there is orderliness within the random decisions. Random decisions are not random. They have to follow the rules of Pascal Triangle. You can create strategies to take advantage of this orderliness to win in gambling.

KEYPOINTS

1. Rule of Nature is always orderly.
2. Randomness always operates within a well-defined rule.
3. Orderliness and randomness always work hand in hand. Take advantage of them to win in gambling.

Bingo Pinball's Machine Cheat and Strategy


There are many easy ways to cheat a bingo pinball machines to give the average or master player an advantage to winning on locations or at places like stores or bars etc. These cheating tips below do not pertain to your home use bingo machines of course.

Here were some of my cheating tip secrets to winning on bingo pinball machines below when i played bingos on location from 1968 to 1990.

First: I would bring a level and hide it in my coat or walk into the place hiding it on my side where the store owner couldn't see the level as i entered.

(A bingo machine should always be perfectly level when playing it. I hated when a ball would pull to one side all the time because the game was not level.)

Next: I would go under the machine with help from a friend acting as a decoy and turn the leg leveler feet adjustment inwards lowering the back end of the bingo from it's raised height that the vendor set it at.

(If the back legs are lower the ball can be controlled better when trying to play for winning number combinations.)

Next: I also would put a empty soda can or beer can behind the head or back box of the machine about a little above center of the head or back box and wedge it inbetween the wall and the back of the machine.

(This gives some solid support tightening the bingo up and stops the machine from rocking back and forth and tilting easy when trying to shake it to make your winning numbers.)

Next: I would flick all my ashes from cigarettes i was smoking onto then into the very top of the playfield glass in the right and left corners where the back end of the playfield glass meets the back of the playfield cabinet arch. The trick next was to then gently blow the ashes into the top arch playfield near the 1 thru 7 row of numbered holes. Once most of the ashes have made it into the top arch of the playfield i could then blow harder through the corners of the top of the playfield glass where the glass meet with the arch making the ashes fall onto the top of the playfield further down by the 1 thru 7 numbered holes making the playfield dirty and slower.

(The ashes once on the playfield inside now beneath the playfield glass would slow the ball down even more.)

You can only become a great player through many years and endless hours of playing bingos to have a chance at winning on bingos every time you play one on location. Even the greatest bingo players in the world have some kind of cheating tips when they played on location at places. What’s yours ?

Pinball Machine Cheat and Winning Strategy

How to cheat playing a pinball machine

Pinball machines have evolved over the years to protect the operator.. so there aren't many pinball cheats anymore. I don't know of any ways how to get free credits. A coin on a string doesn't work anymore for years, especially on electronic pinball machines.

Most tricks and pinball cheats described are to get more points.. earning more points so you can get your name on a high score list or get a free credit so you can play a free game. Most techniques are not allowed while playing in a tournament.. only use them at home or on location to get your name on top of the high score list.

Do you know more pinball cheats and want to share them ? Post It Via Comment

Pinbal cheat 1: Learn the games rules and hidden modes

Sounds simple, doesn't it ? Look up everything you can about the game rules and strategy. It's not really cheating. But some games have 'hidden features' that can earn extra points.
I.e. on Bram Stokers Dracula when the pinball falls into the asylum, you get 5 million points. Press both flippers and you get 5 million extra.
Other games have secret combinations you have to press before starting a game that will activate a secret (video) mode. While these modes usually do not earn a lot of extra points, they can be useful.
Another example: in the Final Draw Multiball on Bally World Cup Soccer, you shoot the goal to score a jackpot and then must shoot a ramp to relight the jackpot. However, once you can relight jackpot by hitting the Extra Ball button on the front of the cabinet.
Most people don't know about it (it's similar to pressing the Launch button during the video mode of Attack from Mars and Medieval Madness) but if you do know it, you can use it to your advantage.

Another cheat: found on rec.games.pinball (not tested myself):
On Pinbot, during multiball, if a ball goes up the ramp and ends up in the ball shooter lane from the mini upper playfield, send the second ball in play up the ramp. When the ball is at the top of the ramp, lightly plunge the ball in the shooter lane so it's off of the shooter lane switch but not sent back into play. When the ball comes back to rest on the shooter lane switch, the Vortex multiplier will be increased. Repeat until 10x has been reached.

Pinball cheat 2: One ball multiball

This trick is possible on pinball machines that have an automatic plunger an a manual one.
When multiball starts the machine will serve pinballs in the shooter lane and automatically shoot them into play. It is possible by pushing the manual plunger far enough in so the automatic plunger does not have enough reach or power to kick the pinball onto the playfield. The result is that multiball is started but the pinballs are still in the shooter lane. whilst playing you have to keep the plunger pushed in, so either keep it in with the palm of your right hand or push your hip against it.
The advantage is obvious: you can score jackpots while one one ball is on the playfield (so no chaos on the playfield or pinballs kicking each other into the outlanes) and when you loose a pinball in gameplay you still have a spare in the shooter lane that you can plunge manually into play.

Pinball cheat 3: Free multiball

This trick is similar to the 'one ball multiball'. Lock a ball on the playfield. When the game serves the pinball into the shooter lane, push the plunger far enough in so the pinball will not trigger the switch in the shooter lane. The game will think the pinball has disappeared and after a ball search (hope it doesn't release the pinball you just locked on the playfield) it will serve a new pinball. 2 pinballs for the price of one ! Play with one and when you drain you shoot the other one back into play.
Note this technique does not work on every game. It depends on how the ball search and compensation software is written. The trick may work to your advantage or disadvantage, it's possible your ball will end when your first ball drains.

Pinball cheat 4: Opto switches

Some types of opto switches can be tricked using a laser pointer. I.e. a closed switch (something blocks the opto beam) can be tricked into thinking it's open (the obstacle is gone) by shining with a laser pointer into the receiver led.
I've not tested this, not sure if it will work on every brand of machine. Williams has very specific optos and I doubt if a laser pointer will work. On Sega (and maybe Stern) some optos use a visible (red) beam so probably you have more chance on triggering this type.
While some redemption machines are open to this kind of attack, on pinball machines it doesn't have a real use. Optos on a pinball machine that are used above the playfield usually are normally open and used to detect a pinball that passes. A laser pointer can't close it (faking a passing pinball). So unfortunately on pinball machines this trick can't be used a lot. One way this could be used is i.e. to let the game think that locked pinballs are not locked anymore. Depending on the specific type and the gameplay situation you are in, this can result in the game starting a ball search (and releasing the locked ball) or shooting more balls into gameplay. In any case the game will probably be a bit confused, not sure if you can use the situation to your advantage to earn many more points. On Bram Stokers Dracula it's maybe possible to let the game think you have shot the ball off the magnet to start mist multiball..

Pinball cheat 5: Instant multiball

Another one - which doesn't work on all games, but it does on some older ones - is, if you have more credits than you know you'll be able to use, start a game and immediately just go for multiball. Once it's started and all the balls are in play, restart the game and you begin your new game with a free multiball !
A similar setup (which may be easier to trigger) is that when you have finished a game, had locked enough balls but were not able to actually start multiball, is to quickly restart a game, not giving the machine enough time to release the locked balls. On some older games this will result in a new play starting with the balls already locked and ready for multiball.

Pinball cheat 6: Level the game yourself

Nothing stops you from levelling the game yourself if it's leaning to one side. On location, just put something underneath both front legs so the game isn't very steep anymore. Most games will play more slow and become easier.

Pinball cheat 7: Rack up extra credits

Some 70ies games had a design fault, which allowed a player to get free credits. Just pushing the pinball machine hard enough into the wall behind it caused the credit unit to jump to the next position, effectively adding a credit to the game.

Coin on a string

The old coin on a string may or may not work. All depends on how old the game is and what type of coinvalidator is installed in the game. There is also some skill involved.

Coin on a string: It works much better when you solder a thin wire to the edge of the quarter. Don't ask me how I know that...

Found the coin on the string never worked but this always did - used to get a mouthful of water and a straw. Slowly spitting the water down the straw that was down the coin entrance plate. After a few mouthfuls and a kick in the guts of the game the credits would start rolling.
Editor: try this at your own risk !! you're basically using water to create a short between the two contact points of the microswitch. Using water to create a short can cause damage to the electronics of the game - or even to you as on some models high voltage is at the coindoor !

How to Win at a Claw Machine ? Tips and Strategy

Have you ever wanted to beat one of those claw machines and get that stuffed animal? Or maybe it's a watch? The possibilities of what could be in that claw machine are endless. Whatever it is, read this How To and get your prize!

Steps


  1. Choose a claw machine that isn't totally full. In a full machine, the toys are packed tightly together, making it harder to grab one.
  2. If possible, watch someone else play. Count how many seconds they have after putting the money in. This will help you with your strategy later!
  3. Enlist the help of a friend. Ask him/her to watch the sides of the machine to see if the claw is on the toy. In other words, one person uses the control to maneuver the claw while the other person spots and guides the controller to the item's destination. This method is a time saver and that's important - many claw machines run on 15 to 30 second timers. If you don't have anyone around to help, judge the claw's position by looking at the mirror inside the claw machine. The mirror can serve as your second person.
  4. Search for the item you want before you put your money into the machine, so your time is not wasted on deciding.
  5. Consider the type of claw when you are picking a target.Four pronged claws are great for grabbing around the chest area of a stuffed animal. When you use this type of claw on a stuffed animal, try to maneuver the claw so that the four prongs are positioned both above and below the arms with the central part of the claw close to the neck or high chest area.Three pronged claws: For stuffed animals, instead of positioning two of the prongs above the arms, position the prongs around the left or right arm. Have the claw at an angle so that it covers the whole chest area of a stuffed animal.
  6. To get a small collectible basketball, make sure the target ball is not surrounded by any other basketballs. This might rotate the claw on its way down, causing you to miss your basketball. If this is inevitable, try to bring it straight down as much as possible.For best results, aim the center of the prongs in the radius center of the basketball. This technique draws a 60 to 70 percent chance of grabbing a basketball, but it is very difficult to center the claw in the middle of the basketball.If the prong picks it up with ease but then drops it at the top, try going for the one closer to the chute.
  7. Insert the money and immediately start.
  • If you have 15 seconds, spend the first 10 seconds maneuvering, then the last 5 checking all sides of the machine to make sure you're positioned well enough for a grab (if you are doing this on your own). *The claw sometimes automatically goes down after time has gone up, but sometimes it goes back over the drop area, so make sure you are perfectly over the item you want and press the button to lower the claw.
  • If you have 30 seconds, spend 10 seconds maneuvering, 10 seconds checking the boundaries of the claw (sometimes it won't go all the way to the corners) 5 seconds for perfecting, then the last 5 dropping the claw.
  • If you have 45 seconds, spend 5 seconds deciding (if you put the money in already), 10 seconds maneuvering, 10 seconds checking boundaries, 20 seconds perfecting, and 5 seconds to drop the claw.
Tips

  • Some claw machines have a variable setting so that the claw grabs at full strength at intervals. It's usually 10 - meaning that every 10 tries the claw will be stronger than usual.
  • When you manage to pick up an item, on the way to the prize chute, the claw will swing back and forth. This may cause it to fall. Take a note of this.
  • Don't jerk on the controller that controls the claw. It might rock the claw and make it difficult to position. Sometimes when you jerk on the claw, it rotates it so that it will be hard to grab an item.
  • If it's a jewelry chest machine, go for the chain of the necklace or band of the watch. Make sure the claw closes all the way or you won't win anything.
  • It takes more skill to move a prize than to win one. Do not try this if you only have one or two plays.
  • The claw may be strong enough to pick up a toy but not strong enough to unwedge it from under different toys. See Warnings below.
  • If possible, aim for items closer to the drop box section. This helps because if the claw drops your prize, there's a better chance it will fall into the drop box.
  • Sometimes, in the machine, when you try to get the thing you want, it won't grab it because the item is too low. Most claws will grab at a higher part because there used to be stuffed animals there, but they're gone now. You should try to go for a higher item.
  • If it is a stuffed animal (or anything else) with a large tag, try grabbing the tag, or hooking one of the claws through it.
  • If the prizes are stacked high enough, before even dropping the claw, try to use the prongs to "rake" a prize closer to the box. See if you can get it in and drop it on another prize in the same turn!
  • Look for prizes that are near the chute, and at the claws height before it's dropped. Most times, all it takes is a little nudge, and you can win a free prize before you even drop the claw.
  • Some claws drift to the right or left. Master that drift and be aware that the claw could be on target but it could drift.
  • Check out www.BeTheClaw.com for additional information about claw machines, videos, message forum, location database and more! (also on Facebook at Facebook.com/BeTheClaw)
  • There is no such thing as grease on a claw to make a toy slide off a claw! This is just a myth. The claws are made of stainless steel; there are light fixtures usually built into the machine so that the light reflects off the claw giving the impression that there is grease on the claw.

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